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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / ufo / models.lua < prev   
Text File  |  2005-07-16  |  4KB  |  198 lines

  1.  
  2. createRoom(48, 30, "images/"..codename.."/ufo-pozadi-1.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. ........XX......XXXXXXXXX.XXXXXXXXXXXXXXXXXXXXXX
  8. .......XX......XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  9. ......XX......XXXXXXXXX.XXXXXXXXXXXXXXXXXXXXXXXX
  10. .....XX.......XXXXXXXXXXXXX.....XXXXX.....XXXXX.
  11. ....XX........XXXXXXXXXXXXX......XXX.......XXX..
  12. ...XX.........XXXXXXXXXXXX........XX.......XXX..
  13. ..XX..........XXXXX.XXXXX.........X........XXX..
  14. .XX...........XXXXX.XXXXXX.................XXX..
  15. XX.............XXXX..XXXXXX................XXX..
  16. X...............XXX....XXXXX...............XXX..
  17. .................XX.....XX.................XXX..
  18. ..................X........................XX...
  19. ..................................X........X....
  20. ..................................X..........X..
  21. ...................X..............XX.........X..
  22. .XXXXXX............XXX............XX.......X.X..
  23. XXXXXXXX...........XXX...........XXX.......XXX..
  24. XXXXXXXXX..........XXX...........XXX.......XXX..
  25. XXXXXXXXXX..........XX.X.........XXX.......XXX..
  26. XXXXXXXXXXX.........XXXX.........XXX.......XXX..
  27. XXXXX....XX.........XXXX.........XXXX......XXX..
  28. XXXX....XXXX.........XXXX........XXXX......XXX..
  29. XXXXX..XXXXX.........XXXXX.......XXXX......XXX..
  30. XXXXXXXXXXXX........XXXXXXXXXXXXXXXXX.....XXXXX.
  31. XXXXXXXXXXX........XXXXXXXXXXXXXXXXXXX....XXXXXX
  32. XXXXXXXXXXXX.....XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  33. XXXXXXXXXXXXXXX..XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  34. XXXXXXXXXXXXXXXX.XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  35. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  36. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  37. ]])
  38. addItemAnim(room, "images/"..codename.."/ufo-prostredi.png")
  39.  
  40. item_heavy = addModel("item_heavy", 0, 9,
  41. [[
  42. .X.
  43. .XX
  44. XX.
  45. X..
  46. X..
  47. X..
  48. X..
  49. ]])
  50. addItemAnim(item_heavy, "images/"..codename.."/15-ocel.png")
  51.  
  52. small = addModel("fish_small", 39, 12,
  53. [[
  54. XXX
  55. ]])
  56. addFishAnim(small, LOOK_LEFT, "images/fishes/small")
  57.  
  58. big = addModel("fish_big", 38, 14,
  59. [[
  60. XXXX
  61. XXXX
  62. ]])
  63. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  64.  
  65. item_heavy = addModel("item_heavy", 30, 16,
  66. [[
  67. X.X
  68. XXX
  69. X.X
  70. XXX
  71. X.X
  72. XXX
  73. X.X
  74. ]])
  75. addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png")
  76.  
  77. item_heavy = addModel("item_heavy", 22, 14,
  78. [[
  79. X
  80. X
  81. X
  82. X
  83. X
  84. ]])
  85. addItemAnim(item_heavy, "images/"..codename.."/5-ocel.png")
  86.  
  87. item_light = addModel("item_light", 36, 19,
  88. [[
  89. XXXX
  90. ]])
  91. addItemAnim(item_light, "images/"..codename.."/atikad.png")
  92.  
  93. item_heavy = addModel("item_heavy", 19, 12,
  94. [[
  95. X
  96. X
  97. ]])
  98. addItemAnim(item_heavy, "images/"..codename.."/6-ocel.png")
  99.  
  100. item_heavy = addModel("item_heavy", 19, 10,
  101. [[
  102. XX
  103. X.
  104. ]])
  105. addItemAnim(item_heavy, "images/"..codename.."/7-ocel.png")
  106.  
  107. item_heavy = addModel("item_heavy", 19, 7,
  108. [[
  109. X.
  110. X.
  111. XX
  112. ]])
  113. addItemAnim(item_heavy, "images/"..codename.."/8-ocel.png")
  114.  
  115. item_light = addModel("item_light", 23, 17,
  116. [[
  117. XXX
  118. ]])
  119. addItemAnim(item_light, "images/"..codename.."/atikaa.png")
  120.  
  121. item_heavy = addModel("item_heavy", 15, 20,
  122. [[
  123. X
  124. X
  125. X
  126. X
  127. ]])
  128. addItemAnim(item_heavy, "images/"..codename.."/10-ocel.png")
  129.  
  130. item_heavy = addModel("item_heavy", 15, 24,
  131. [[
  132. X
  133. X
  134. X
  135. ]])
  136. addItemAnim(item_heavy, "images/"..codename.."/11-ocel.png")
  137.  
  138. item_heavy = addModel("item_heavy", 12, 8,
  139. [[
  140. X.X..
  141. XXXX.
  142. ...XX
  143. ...X.
  144. ...X.
  145. ...X.
  146. ...X.
  147. ...X.
  148. ...X.
  149. ...X.
  150. ...X.
  151. ...X.
  152. ]])
  153. addItemAnim(item_heavy, "images/"..codename.."/12-ocel.png")
  154.  
  155. item_heavy = addModel("item_heavy", 7, 11,
  156. [[
  157. XXXXXXX
  158. X...X..
  159. X......
  160. ]])
  161. addItemAnim(item_heavy, "images/"..codename.."/13-ocel.png")
  162.  
  163. dlouha = addModel("item_heavy", 32, 8,
  164. [[
  165. X
  166. X
  167. X
  168. X
  169. X
  170. X
  171. X
  172. X
  173. ]])
  174. addItemAnim(dlouha, "images/"..codename.."/17-ocel.png")
  175.  
  176. item_light = addModel("item_light", 40, 22,
  177. [[
  178. XXX
  179. ]])
  180. addItemAnim(item_light, "images/"..codename.."/atikac.png")
  181.  
  182. item_light = addModel("item_light", 41, 21,
  183. [[
  184. X
  185. ]])
  186. addItemAnim(item_light, "images/"..codename.."/hlava_m-_00.png")
  187. -- extsize=2; first="hlava m-1.BMP"
  188.  
  189. item_heavy = addModel("item_heavy", 7, 14,
  190. [[
  191. X
  192. X
  193. ]])
  194. addItemAnim(item_heavy, "images/"..codename.."/6-ocel.png")
  195.  
  196.  
  197.  
  198.